“We’ve had an ongoing relationship with Epic Games throughout PUBG’s development as they are the creators of UE4, the engine we licensed for the game,” said Chang Han Kim, Vice President and Executive Producer for Bluehole, Inc. “After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno
An online experience like Battlegrounds needs to play well to keep players satisfied. When server lag reared its head earlier this summer, the team at Bluehole stayed up all night until they were able to fix the problem a distribute a pa
The new patch will also add a foggy weather mechanic to the game, which will make environmental awareness even more crucial for top tier play while also improving the game’s overall aesthetic presentation. The foggy weather mechanic was partially unveiled on Twitter yesterday to celebrate PlayerUnknown’s Battlegrounds concurrent users triumph on Steam recently, which saw the game surpass Dota 2 on its way to one million concurrent us
Since its announcement, many have raised concerns regarding the similarities between the mode and PUGB, with some even suggesting that the mode is not so much just inspired by Bluehole’s shooter, but is more of a copy and paste eff
Speaking to fans on Reddit during an AMA, Greene stated that he’d be very interested in pursuing a single-player campaign for PlayerUnknown’s Battlegrounds in the future. “I think the island we have could be a great location for an interesting story,” said the develo
Again, this is no small feat for the development team. The nighttime setting requires plenty of work in its own right, and won’t be ready to go live for some time. Still, it’s an intriguing glimpse into the future of the game, and a good sign that the studio is listening to player feedb
PlayerUnknown’s Battlegrounds is undoubtedly one of the biggest releases of 2017, coming from nowhere in recent weeks to pass Dota 2 ‘s concurrent Steam user record . Now, Brendan Greene, the man behind the title, has shared some of his biggest aspirations for the fut
When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions — after all 1 million in one month would have been a great figure — Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y
The question now is: where does PUGB go from here? Well, when you consider that it only broke the 1 million concurrent player threshold less than eight days ago, which means it grew a very healthy 35% since, it could and should continue to rise. Which poses another question: where does it peak? 1,500,000 seems doable. 2,000,000? Maybe? Who knows. Only time will t
Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown’s Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr
Battlegrounds looks set to go from strength to strength, not least when Xbox One players have a timed-exclusive opportunity to try it out for themselves. With a nighttime setting potentially coming soon, and the prospect of destructible environments and story content in the far-flung future, it’s clear that Greene and his team hope to keep up the game’s momentum going by making sure that it continues to grow and evo
As it turns out, though, fans of PlayerUnknown’s Battlegrounds won’t have to wait long – the game’s official Twitter account announced that Bluehole Studio would be adding a new weapon to the game in the near future, with a public test server update coming in the next few days. The weapon, a Mini-14, will be available in crates and scattered across the map, so competitive players will want to test the new toy as soon as possible since it could end up becoming a prevalent force in PUBG maps|https://pubgplayground.com/ ‘s early-to-mid game com
What’s even more bonkers is that all of this relatively came out of nowhere. No one predicted this. Sure, a new Minecraft or Grand Theft Auto will see mega numbers out the gate. But who could have foreseen the battle royale survival shooter and debut project from developer Bluehole selling 10 million copies (and counting) before it even fully releases? Well, the game’s director and designer Brendan Greene sure didn’t. And Bluehole even less
A PlayerUnknown’s Battlegrounds fan has been able to datamine a large number of models that have yet to be seen in the game. These items, including space-suits, syringes , and of course, leather jackets to suit any situat
However, that doesn’t mean such a mode is going to be added in the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don’t have the time and resources required to do a campaign justice — although that’s not to say that this will always be the c